public void Enable_Should_enable_recorded_entity()
        {
            using EntityCommandRecorder recorder = new EntityCommandRecorder(1024);
            using World world = new World();

            Entity entity = world.CreateEntity();

            entity.Disable();

            EntityRecord record = recorder.Record(entity);

            record.Enable();

            recorder.Execute();

            Check.That(entity.IsEnabled()).IsTrue();
        }
        public void EnableT_Should_enable_component_of_type_T_on_recorded_entity()
        {
            using EntityCommandRecorder recorder = new(1024);
            using World world = new();

            Entity entity = world.CreateEntity();

            entity.Set(true);
            entity.Disable <bool>();

            EntityRecord record = recorder.Record(entity);

            record.Enable <bool>();

            recorder.Execute();

            Check.That(entity.IsEnabled()).IsTrue();
        }