Пример #1
0
        public override void ReverseEffect(EventSetData data)
        {
            EventSetEffectData attributeData = data as EventSetEffectData;

            EffectLog.Assert(attributeData != null, "属性变更 参数类型不对[{0}]", data);
            if (attributeData == null)
            {
                return;
            }

            // 属性和数值
            EntityAttributeProperty attPro = attributeData._entity.AttributeProp;

            // 1.更新的属性类型
            E_EntityAttributeType attributeType  = _attParam.entity_attribute_type;
            AttributeIntParam     attributeParam = attPro.FindAttribute(attributeType);

            float oldValue = attributeParam.Value;

            attributeParam.SetPlus(_cumulativeData);

            float changeValue = attributeParam.Value - oldValue;

            EffectLog.Log("属性变更回退--->属性:[{0}],before:[{1}],after:[{2}],change:[{3}]", attributeType, oldValue, attributeParam.Value, changeValue);
        }
Пример #2
0
        public override void ExcuteEffect(EventSetData data)
        {
            // 参数
            EventSetEffectData attributeData = data as EventSetEffectData;

            EffectLog.Assert(attributeData != null, "属性变更 参数类型不对[{0}]", data);
            if (attributeData == null)
            {
                return;
            }

            // 属性和数值
            EntityAttributeProperty attPro = attributeData._entity.AttributeProp;

            // 1.更新的属性类型
            E_EntityAttributeType attributeType  = _attParam.entity_attribute_type;
            AttributeIntParam     attributeParam = attPro.FindAttribute(attributeType);
            float oldValue = attributeParam.Value;

            float newValue = 0;
            int   length   = _attParam.values.Count;

            for (int i = 0; i < length; i++)
            {
                float tmpValue = attributeParam.Value;
                // 2.更新的数据的类型(百分比、固定数值)
                E_DataUpdateType dataUpdateType = _attParam.values[i].data_type;
                // 3.数值
                float dataValue = _attParam.values[i].value;

                // 4.计算
                ValueHelper.Calc(attributeParam, dataUpdateType, (int)dataValue);

                newValue += (attributeParam.Value - tmpValue);
            }

            _cumulativeData += newValue;
            EffectLog.Log("执行计算--->属性:[{0}],before:[{1}],after:[{2}],change:[{3}]", attributeType, oldValue, attributeParam.Value, newValue);
        }