Пример #1
0
        protected override void Process(Entities.User u)
        {
            if (!u.Authorized)
            {
                return;
            }

            if (u.Room != null)
            {
                u.Disconnect(); //cheating!
            }
            ArrayList ValidRooms = new ArrayList();

            Objects.Channel PlayerChannel;

            Managers.ChannelManager.Instance.channels.TryGetValue(u.Channel, out PlayerChannel);

            if (PlayerChannel == null)
            {
                return;
            }

            foreach (Entities.Room Room in PlayerChannel.Rooms.Values) //TODO PING CHECK, FIXED NO OF PLAYERS
            {
                if (Room.Players.Count < Room.MaximumPlayers)
                {
                    if (SuitableLevel(Room.LevelLimit, Core.LevelCalculator.GetLevelforExp(u.XP)))
                    {
                        if (!Room.HasPassword)
                        {
                            ValidRooms.Add(Room);
                        }
                    }
                }
            }

            if (ValidRooms.Count > 0)
            {
                Random        Random       = new Random();
                Entities.Room SelectedRoom = (Entities.Room)ValidRooms[Random.Next(0, ValidRooms.Count)];
                SelectedRoom.Add(u);
            }
        }
Пример #2
0
        protected override void Process(Entities.User u)
        {
            if (u.Authorized)
            {
                if (u.Room == null)
                {
                    Objects.Channel channel = Managers.ChannelManager.Instance.Get(u.Channel);

                    uint   roomId       = GetuInt(0);
                    string roomPassword = GetString(1);

                    if (channel.Rooms.ContainsKey(roomId))
                    {
                        Entities.Room r = null;
                        if (channel.Rooms.TryGetValue(roomId, out r))
                        {
                            bool validPassword = true;
                            bool validLevel    = true;

                            if (r.HasPassword && r.Password != roomPassword)
                            {
                                validPassword = false;
                            }

                            if (!SuitableLevel(r.LevelLimit, Core.LevelCalculator.GetLevelforExp(u.XP)))
                            {
                                validLevel = false;
                            }

                            if (validPassword)
                            {
                                if (validLevel)
                                {
                                    if (!r.Add(u))
                                    {
                                        if (r.UserLimit)
                                        {
                                            u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.UsersExceeded));
                                        }
                                        else
                                        {
                                            u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.RoomIsFull));
                                        }
                                    }
                                }
                                else
                                {
                                    u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.BadLevel));
                                }
                            }
                            else
                            {
                                u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.InvalidPassword));
                            }
                        }
                        else
                        {
                            u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.GenericError));
                        }
                    }
                    else
                    {
                        u.Send(new Packets.RoomJoin(Packets.RoomJoin.ErrorCodes.GenericError));
                    }
                }
            }
            else
            {
                u.Disconnect();
            }
        }