Пример #1
0
 void Start()
 {
     roomItemList = new List <GameObject>();
     UpdateRoomList();
     CreateCharacterImage(EntireGameManager.getInstance().getPlayerData().nowEquipment);
 }
Пример #2
0
 public void UpdatePearlCount()
 {
     nowPearlCount.text = EntireGameManager.getInstance().playerData.pearl.ToString();
 }
Пример #3
0
 public void EnterShop()
 {
     StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("Shop"));
 }