static void Main(string[] args) { List <EnteredUser> _names = new List <EnteredUser>(); Console.WriteLine("How many users would you like to enter? "); int _numberOfLoops = Convert.ToInt32(Console.ReadLine()); for (int i = 0; i < _numberOfLoops; i++) { var newUser = new EnteredUser() { id = i }; Console.WriteLine("Please enter your name "); newUser.Name = Console.ReadLine(); Console.WriteLine("Please enter your score"); newUser.score = Convert.ToInt32(Console.ReadLine()); _names.Add(newUser); } foreach (var item in _names) { Console.WriteLine("Name: {0} - score: {1}", item.Name, item.score); } Console.ReadLine(); }
private void connectToDepthServer() { hubConnection = new HubConnectionBuilder() .WithUrl("http://localhost:5000/worldHub") .Build(); this.cnnErrorDepthServer(); enteredUser = new EnteredUser(); }
public override bool AutorizeUser() { EnteredUser up = (EnteredUser)Session["UserProfile"]; if (up == null) { Response.Redirect("../LogIn.aspx"); } return(up.HasAccess(PrimitiveActivity.UserManagement)); }
public AppBootstrapper(IMutableDependencyResolver dependencyResolver = null, RoutingState testResolver = null) { this.Router = testResolver ?? new RoutingState(); dependencyResolver = dependencyResolver ?? Locator.CurrentMutable; this.RegisterParts(dependencyResolver); this.Router.Navigate.Execute(new ChatsViewModel(this)); networkLoader = new NetworkLoader(); networkLoader.autoConnectionDepthServer(); EnteredUser entered = new EnteredUser(); }
static void Main(string[] args) { // A List to store our users List <EnteredUser> _names = new List <EnteredUser>(); // Ask how many users to get Console.WriteLine("How many users would you like to enter? "); // Store number of loops int _numberOfLoops = Convert.ToInt32(Console.ReadLine()); // Loop however many times we said for (int i = 0; i < _numberOfLoops; i++) { // Create a new user object with the loop index as id var newUser = new EnteredUser() { id = i }; // Get users name Console.WriteLine("Please enter your name "); newUser.Name = Console.ReadLine(); // Get users score Console.WriteLine("Please enter your score"); newUser.score = Convert.ToInt32(Console.ReadLine()); // Add user to our list _names.Add(newUser); } // For each user we collected foreach (var item in _names) { // Write their name without break so we get a list Console.WriteLine("Name: {0} - score: {1}", item.Name, item.score); } // Stop Console.ReadLine(); }