Пример #1
0
    void OnMouseUpAsButton()
    {
        if (EntMethod.isPointerOverUIObject())
        {
            return;
        }

        if (manager.getBattleType() == BattleManager.ManagerType.BATTLE_NONE)
        {
            return;
        }

        if (clickType == UnitType.CLICK_DOWN)
        {
            if (campType == UnitType.CAMP_OUR)
            {
                manager.updateHeadInfo(gameObject);
            }
            else
            {
                if (manager.unitType == BattleManager.ManagerType.BATTLE_UNIT_ATK ||
                    manager.unitType == BattleManager.ManagerType.BATTLE_UNIT_SKILL)
                {
                    manager.addTargetToUnit(this);
                }
                else
                {
                    manager.showEnemyData(this);
                }
            }

            clickType = UnitType.CLICK_UP;
        }
    }
Пример #2
0
 private void OnMouseUpAsButton()
 {
     if (EntMethod.isPointerOverUIObject())
     {
         return;
     }
     manager.unitMove(gameObject.transform.position);
 }