private void OnRewardGranted(Enhance.RewardType rewardType, int rewardValue) { // Reward is granted (user watched video for example) // You can check reward type: if (rewardType == Enhance.RewardType.ITEM) { writeLog("Reward granted (item)"); } else if (rewardType == Enhance.RewardType.COINS) { writeLog("Reward granted (coins)"); writeLog("Reward value: " + rewardValue); } }
private void OnRewardGranted(Enhance.RewardType arg1, int arg2) { Debug.Log("Reward Granted"); }