Пример #1
0
        public virtual async System.Threading.Tasks.Task <bool> InitEnviroment()
        {
            var rc = EngineNS.CEngine.Instance.RenderContext;

            mCamera = new EngineNS.Graphics.CGfxCamera();
            mCamera.Init(rc, false);

            Vector3 Eye = new Vector3();

            Eye.SetValue(0.0f, 0.0f, -3.0f);
            Vector3 At = new Vector3();

            At.SetValue(0.0f, 0.0f, 0.0f);
            Vector3 Up = new Vector3();

            Up.SetValue(0.0f, 1.0f, 0.0f);
            mCamera.LookAtLH(Eye, At, Up);

            mCamera.PerspectiveFovLH(mCamera.mDefaultFoV, (float)mWidth, (float)mHeight, 0.1f, 1000.0f);
            mCamera.BeforeFrame();
            mCamera.SwapBuffer(false);

            mRP_Snapshot = new EngineNS.Graphics.RenderPolicy.CGfxRP_Snapshot();
            await mRP_Snapshot.Init(rc, mWidth, mHeight, mCamera, IntPtr.Zero);

            return(await InitWorld());
        }
Пример #2
0
 public void FinalCleanup()
 {
     mRP_Snapshot.Cleanup();
     mRP_Snapshot = null;
     mCamera.Cleanup();
     mCamera = null;
 }