Пример #1
0
 private void SetExpectedMove(EngineMoveEventArgs e)
 {
     if (this.Game.Flags.IsOnline && EngineAnalysis != null)
     {
         lblExpectedMove.Text = EngineAnalysis.FormatMove(e.BestMove, e.PonderMove);
     }
 }
Пример #2
0
 void Game_BeforeAddMove(object sender, EngineMoveEventArgs e)
 {
     if (EngineAnalysis.IsClearRequired)
     {
         ClearAnalysisItems();
     }
     SetExpectedMove(e);
 }