public void Draw(Graphics graphics, Camera camera) { if (_engineFlame != null) { _engineFlame.Draw(graphics, camera); } if (_plume != null) { _plume.Draw(graphics, camera); } }
public void Draw(Graphics graphics, RectangleD cameraBounds) { _engineFlame.Draw(graphics, cameraBounds); }
public void Draw(Graphics graphics, Camera camera) { _engineFlame.Draw(graphics, camera); }