public static void Play(string path) { EngineBASS.Path = path; EngineBASS.Play(); tagFile?.Dispose(); tagFile = TagLib.File.Create(EngineBASS.Path); }
static GSound() { EngineBASS.Registration(); EngineBASS.Initialize(IntPtr.Zero); }
public static void SetVST(string path) { EngineBASS.VST_SetPlugin = path; EngineBASS.VST_OpenEditor(); }
public static void SetWADSP(string path) { EngineBASS.WADSP_LoadPlugin(path, 0, 0, 0); }
public static void Stop() { EngineBASS.Stop(); }