Пример #1
0
        public static SurfaceAuthoring SetupGameObject(this Engine.VPT.Surface.Surface surface, GameObject obj, RenderObjectGroup rog)
        {
            var ic = obj.AddComponent <SurfaceAuthoring>().SetItem(surface);

            obj.AddComponent <ConvertToEntity>();
            return(ic as SurfaceAuthoring);
        }
        public static SurfaceBehavior SetupGameObject(this Engine.VPT.Surface.Surface surface, GameObject obj, RenderObjectGroup rog)
        {
            var ic = obj.AddComponent <SurfaceBehavior>().SetData(surface.Data);

            obj.AddComponent <ConvertToEntity>();
            return(ic as SurfaceBehavior);
        }