void Start() { enemyMovingMode = GetComponent <EnemyMovingMode_Level0>(); }
protected void Start() { this.enemyMovingMode = GetComponent <EnemyMovingMode_Level0>(); }
void Start() { enemyMovingMode = GetComponent <EnemyMovingMode_Level0>(); }
protected void Start() { this.enemyMovingMode = GetComponent <EnemyMovingMode_Level0>(); }