// Use this for initialization void Start() { enemyLocomotionAgent = GetComponent <EnemyLocomotionAgent>(); if (skills == null) { skills = new List <SkillInfoAgent>(); } foreach (SkillInfoAgent sa in skills) { sa.isCD = true; } }
private void Awake() { enemyLocmAgent = GetComponent <EnemyLocomotionAgent>(); enemyAudioAgent = GetComponent <EnemyAudioAgent>(); Relive(); }