Пример #1
0
    void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag != "PlayerComponent")
        {
            if (collision.tag != "Tank")
            {
                if (collision.tag != "Player")
                {
                    Enemy enemy = collision.GetComponent <Enemy>();
                    if (enemy != null)
                    {
                        enemy.TakeDamage(damege);
                    }

                    EnemyHelicopter enemyHelicopter = collision.GetComponent <EnemyHelicopter>();
                    if (enemyHelicopter != null)
                    {
                        enemyHelicopter.TakeDamage(damege);
                    }

                    GameObject clone = Instantiate(bulletImpactEffect, transform.position, transform.rotation);

                    Destroy(clone, 3f);

                    Destroy(gameObject);
                }
            }
        }
    }