Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        shoot = GetComponent <enemyShoot>(); //Asignamos a la variable los scripts antes mencionados
        move  = GetComponent <enemyAI>();

        CurrentHealthPoints = EnemyMaxHealthPoints; //Pone la vida al máximo al empezar
        isFullHealth        = true;

        if (enemyHealthUI)
        {
            enemyHealthUI.SetEnemyMaxHealthUI(EnemyMaxHealthPoints);
        }
    }
    void Start()
    {
        attack              = GetComponent <EnemyAttack>(); //Asignamos a la variable los scripts antes mencionados
        pursuit             = GetComponent <Pursuit>();
        rb                  = GetComponent <Rigidbody2D>();
        CurrentHealthPoints = EnemyMaxHealthPoints;  //Pone la vida al máximo al empezar
        isFullHealth        = true;

        if (enemyHealthUI)
        {
            enemyHealthUI.SetEnemyMaxHealthUI(EnemyMaxHealthPoints);
        }
    }