Пример #1
0
 void OnCollisionEnter2D(Collision2D other)
 {
     if (other.collider.GetComponent <EnemyDumbController>() != null)
     {
         EnemyDumbController edController = other.collider.GetComponent <EnemyDumbController>();
         edController.ChangeHealth(-1);
     }
     Destroy(gameObject);
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     rigidBody2D         = GetComponent <Rigidbody2D>();
     enemyDumbController = GetComponent <EnemyDumbController>();
 }