Пример #1
0
 private void OnValidate()
 {
     if (enemyCreatureAI == null)
     {
         enemyCreatureAI = GetComponentInParent <EnemyCreatureAI>();
     }
 }
Пример #2
0
 private void OnValidate()
 {
     if (navMeshAgent == null)
     {
         navMeshAgent = GetComponentInChildren <NavMeshAgent>();
     }
     if (animator == null)
     {
         animator = GetComponentInChildren <Animator>();
     }
     if (enemyCreatureAI == null)
     {
         enemyCreatureAI = GetComponent <EnemyCreatureAI>();
     }
     if (myCollider == null)
     {
         myCollider = GetComponentInChildren <SphereCollider>();
     }
 }