Пример #1
0
 void Start()
 {
     _spriteInformation = GetComponent <SpriteRenderer>();
     if (RandomColor && Colors.Length > 0)
     {
         _spriteInformation.color = Colors[Random.Range(0, Colors.Length)];
     }
     _theRigidBody         = GetComponent <Rigidbody2D>();
     _anim                 = GetComponent <Animator>();
     _combat               = GetComponent <EnemyCombatSystem>();
     WalkSpeed             = WalkSpeedRegular;
     PlayerHigherThanEnemy = false;
 }
Пример #2
0
 private void Start()
 {
     _gm     = FindObjectOfType <GameManagerBehaviour>().GetComponent <GameManagerBehaviour>();
     _combat = GetComponent <EnemyCombatSystem>();
 }