private void Start() { animator = GetComponent <Animator>(); health = GetComponent <Health>(); body = GetComponent <Rigidbody2D>(); characterCollider = GetComponent <CapsuleCollider2D>(); spriteRenderer = GetComponentInChildren <SpriteRenderer>(); attackMelee = GetComponent <EnemyAttackMelee>(); gameManager = FindObjectOfType <GameManager>(); player = FindObjectOfType <PlayerMovement>(); audioSource = GetComponent <AudioSource>(); }