Пример #1
0
    public void SetAnim(EnemyAnimType type)
    {
        if (animator == null)
        {
            return;
        }

        switch (type)
        {
        case EnemyAnimType.Hit:
        {
            animator.SetTrigger("Hit");
            break;
        }

        case EnemyAnimType.Die:
        {
            animator.SetTrigger("Die");
            break;
        }

        case EnemyAnimType.Crawl:
        {
            animator.SetTrigger("Crawl");
            break;
        }
        }
    }
Пример #2
0
 public CombatUiEvent(string textboxString, FieldAnimType fieldAnim, EnemyAnimType enemyAnim, PuppetAnimType puppetAnim, int priority)
 {
     TextboxString = textboxString;
     FieldAnim     = fieldAnim;
     EnemyAnim     = enemyAnim;
     PuppetAnim    = puppetAnim;
     Priority      = priority;
 }