Пример #1
0
    void AbrirPuerta()
    {
        enemigo.SetDistraccion(transform.position);
        animatorPuerta.SetBool("AbreteSesamo", true);
        ParticleSystem ps = Instantiate(particulas, transform.position, Quaternion.identity);

        ps.Play();
    }
Пример #2
0
 private void OnCollisionEnter(Collision collision)
 {
     if (miPrimeraVez)
     {
         enemigo.SetDistraccion(transform.position);
         miPrimeraVez = false;
         Destroy(gameObject, timeToDestroy);
     }
 }