public void TransitionIn() { mRunOneMower.SetActive(false); mRunTwoMower.SetActive(true); mTopBarControls.mIMUButton.SetActive(true); mIMUScript.EnableIMU(); mEndGameUI.FadeToClear(); this.GetComponent <MenuSelectionManager>().SetNewActiveMenu(mSecondRunStartingMenu); mSecondRunStartingMenu.gameObject.SetActive(true); }