Пример #1
0
    void Start()
    {
        EndState  = EndGameStates.Pending;
        GameState = GameStates.Pending;

        SetGameStateToRunning();
    }
Пример #2
0
    public void SetEndStateToBad()
    {
        StopSpawntimers();

        StopFlies();

        EndState = EndGameStates.Bad;
    }
Пример #3
0
    public void SetEndStateToGood()
    {
        StopSpawntimers();

        StopFlies();

        EndState = EndGameStates.Good;
        //TODO Add gender to Sound.
        FMODUnity.RuntimeManager.PlayOneShot("event:/Flappy Fly/Fly_Ending");
    }