public async Task <ActionResult> PostEndGameAsync(Guid gameId, EndGameRequest request) { var command = new EndGameCommand(gameId, request.EndTime); await _endGameCommandHandler.HandleAsync(command); return(Ok()); }
public async Task <IActionResult> EndGame( [HttpTrigger(AuthorizationLevel.Anonymous, "post")] EndGameRequest request, [ExactlyOnce("{gameId}")] IOnceExecutor execute, [Queue("end-game")] ICollector <EndGame> collector, ILogger log) { log.LogWarning($"Processing EndGame: gameId={request.GameId}"); var endGame = await execute.Once( () => new EndGame { GameId = request.GameId.ToGuid() } ); collector.Add(endGame); return(new AcceptedResult()); }