static void setupMenu() { BaseMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); BaseMenu.Add("enable", new CheckBox("Enable Autochat")); GreetingMenu = BaseMenu.AddSubMenu("Greeting Message", "greetingmessage"); GreetingMenu.Add("sayGreeting", new CheckBox("Say Greeting")); GreetingMenu.Add("sayGreetingAllChat", new CheckBox("Say Greeting In All Chat")); GreetingMenu.AddSeparator(); GreetingMenu.Add("sayGreetingDelayMin", new Slider("Min Greeting Delay", 3, 1, 5)); GreetingMenu.Add("sayGreetingDelayMax", new Slider("Max Greeting Delay", 10, 5, 10)); OptionsMenu = BaseMenu.AddSubMenu("Message Options", "messageoptions"); OptionsMenu.Add("sayCongratulate", new CheckBox("Congratulate")); OptionsMenu.Add("sayMotivate", new CheckBox("Motivate")); OptionsMenu.Add("sayApology", new CheckBox("Apologize")); OptionsMenu.Add("saySympathy", new CheckBox("Sympathetic")); OptionsMenu.Add("sayHonor", new CheckBox("Honor Opponents")); OptionsMenu.AddSeparator(); OptionsMenu.Add("sayMessageDelayMin", new Slider("Min Message Delay", 2, 1, 3)); OptionsMenu.Add("sayMessageDelayMax", new Slider("Max Message Delay", 6, 3, 10)); OptionsMenu.Add("sayMessageInterval", new Slider("Minimum Interval between messages", 180, 1, 600)); EndGameMenu = BaseMenu.AddSubMenu("EndGame Message", "endgamemessage"); EndGameMenu.Add("sayEndGame", new CheckBox("Say EndGame Message")); EndGameMenu.Add("sayEndGameAllChat", new CheckBox("Say EndGame Message In All Chat")); }
static void setupMenu() { BaseMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); BaseMenu.Add("enable", new CheckBox("Habilitar AutoChat")); GreetingMenu = BaseMenu.AddSubMenu("Saludos", "greetingmessage"); GreetingMenu.Add("sayGreeting", new CheckBox("Saludar")); GreetingMenu.Add("sayGreetingAllChat", new CheckBox("Saludar en el chat general")); GreetingMenu.AddSeparator(); GreetingMenu.Add("sayGreetingDelayMin", new Slider("Delay mínimo en saludar", 3, 1, 5)); GreetingMenu.Add("sayGreetingDelayMax", new Slider("Delay máximo en saludar", 6, 5, 10)); OptionsMenu = BaseMenu.AddSubMenu("Opciones", "messageoptions"); OptionsMenu.Add("sayCongratulate", new CheckBox("Felicitar")); OptionsMenu.Add("sayMotivate", new CheckBox("Motivar")); OptionsMenu.Add("sayApology", new CheckBox("Disculparse")); OptionsMenu.Add("saySympathy", new CheckBox("Simpatía")); OptionsMenu.Add("sayHonor", new CheckBox("Dar honor a oponentes")); OptionsMenu.AddSeparator(); OptionsMenu.Add("sayMessageDelayMin", new Slider("Delay mínimo en los mensajes", 2, 1, 3)); OptionsMenu.Add("sayMessageDelayMax", new Slider("Delay máximo en los mensajes", 6, 3, 10)); OptionsMenu.Add("sayMessageInterval", new Slider("Intervalo mínimo en cada mensaje", 180, 1, 600)); EndGameMenu = BaseMenu.AddSubMenu("Final de la partida", "endgamemessage"); EndGameMenu.Add("sayEndGame", new CheckBox("Mensaje al final de la partida")); EndGameMenu.Add("sayEndGameAllChat", new CheckBox("Mensaje al final de la partida en chat general")); }
static void setupMenu() { BaseMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); BaseMenu.Add("enable", new CheckBox("抵制贩卖挂机脚本")); GreetingMenu = BaseMenu.AddSubMenu("卖脚本死全家", "greetingmessage"); GreetingMenu.Add("sayGreeting", new CheckBox("卖脚本死全家")); GreetingMenu.Add("sayGreetingAllChat", new CheckBox("卖脚本死全家")); GreetingMenu.AddSeparator(); GreetingMenu.Add("sayGreetingDelayMin", new Slider("卖脚本死全家", 3, 1, 5)); GreetingMenu.Add("sayGreetingDelayMax", new Slider("卖脚本死全家", 6, 5, 10)); OptionsMenu = BaseMenu.AddSubMenu("卖脚本死全家", "messageoptions"); OptionsMenu.Add("sayCongratulate", new CheckBox("卖脚本死全家")); OptionsMenu.Add("sayMotivate", new CheckBox("卖脚本死全家")); OptionsMenu.Add("sayApology", new CheckBox("卖脚本死全家")); OptionsMenu.Add("saySympathy", new CheckBox("卖脚本死全家")); OptionsMenu.Add("sayHonor", new CheckBox("卖脚本死全家")); OptionsMenu.AddSeparator(); OptionsMenu.Add("sayMessageDelayMin", new Slider("卖脚本死全家", 2, 1, 3)); OptionsMenu.Add("sayMessageDelayMax", new Slider("卖脚本死全家", 6, 3, 10)); OptionsMenu.Add("sayMessageInterval", new Slider("卖脚本死全家", 180, 1, 600)); EndGameMenu = BaseMenu.AddSubMenu("卖脚本死全家", "endgamemessage"); EndGameMenu.Add("sayEndGame", new CheckBox("卖脚本死全家")); EndGameMenu.Add("sayEndGameAllChat", new CheckBox("卖脚本死全家")); }