Пример #1
0
 void OnMouseExit()
 {
     EncyJenawi.SetActive(false);
     EncySiwar.SetActive(false);
     EncyTrisula.SetActive(false);
     EncyGolok.SetActive(false);
 }
Пример #2
0
    /*void Awake() {
     *      EncyJenawi = GameObject.Find ("EncyclopediaJenawi");
     *      EncySiwar = GameObject.Find ("EncyclopediaSiwar");
     *      EncyTrisula = GameObject.Find ("EncyclopediaTrisula");
     *      EncyGolok = GameObject.Find ("EncyclopediaGolok");
     * }*/

    void OnMouseEnter()
    {
        if (gameObject.name == "Jenawi")
        {
            EncyJenawi.SetActive(true);
            EncySiwar.SetActive(false);
            EncyTrisula.SetActive(false);
            EncyGolok.SetActive(false);
        }
        else if (gameObject.name == "Siwar")
        {
            EncyJenawi.SetActive(false);
            EncySiwar.SetActive(true);
            EncyTrisula.SetActive(false);
            EncyGolok.SetActive(false);
            Debug.Log("SIWAR ADA");
        }
        else if (gameObject.name == "Trisula")
        {
            EncyJenawi.SetActive(false);
            EncySiwar.SetActive(false);
            EncyTrisula.SetActive(true);
            EncyGolok.SetActive(false);
        }
        else if (gameObject.name == "Golok")
        {
            EncyJenawi.SetActive(false);
            EncySiwar.SetActive(false);
            EncyTrisula.SetActive(false);
            EncyGolok.SetActive(true);
        }
    }