private void Awake() { encounterConstants = FindObjectOfType <EncounterConstants>(); noteGeneratorManager = FindObjectOfType <NoteGeneratorManager>(); PlayerColors = encounterConstants.PlayerColors; int index = 0; knobCount = PlayerColors.Length; playerSprites = playerLabels.GetComponentsInChildren <Image>(true); moveSprites = moveLabels.GetComponentsInChildren <Image>(true); foreach (Image labelSprite in playerSprites) { if (index < PlayerColors.Length) { labelSprite.gameObject.SetActive(true); } else { labelSprite.gameObject.SetActive(false); } index++; } }
void Start() { encounterConstants = FindObjectOfType <EncounterConstants>(); noteGeneratorManager = FindObjectOfType <NoteGeneratorManager>(); hypeValue = encounterConstants.HypeValueStart; hypeValueMax = encounterConstants.HypeValueMax; audioManager = FindObjectOfType <AudioManager>(); hypeBar.transform.DOScaleY(hypeValue / hypeValueMax, 0); hypeBar.DOFade(0.5f, 0); }
private void Awake() { selfPlayableDirector = GetComponent <PlayableDirector>(); gameManager = FindObjectOfType <EncounterGameManager>(); audioManager = FindObjectOfType <AudioManager>(); hypeMeterUI = FindObjectOfType <HypeMeterUI>(); mainUI = FindObjectOfType <MainUIScript>(); // Take values from encounter constants encounterConstants = FindObjectOfType <EncounterConstants>(); playerMoves = new PlayerMove[][] { encounterConstants.GuitarMoves, encounterConstants.BassMoves, encounterConstants.KeytarMoves, encounterConstants.DrumMoves }; }
// Start is called before the first frame update void Start() { encounterConstants = FindObjectOfType <EncounterConstants>(); // SetReputationBarWidth repBarBG.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, encounterConstants.repBarWidth + 400f); repBarTurnPointer.DOColor(Color.cyan, 0.5f).OnComplete(() => { repBarTurnPointer.DOFade(0.0f, 0.25f); }); repBarEnemyPointer.DOColor(Color.red, 0.5f).OnComplete(() => { repBarEnemyPointer.DOFade(0.0f, 0.25f); }); countBG.GetComponent <RectTransform>().localScale = new Vector3(1, 0, 1); }
private void Awake() { mainUI = FindObjectOfType <MainUIScript>(); audioManager = FindObjectOfType <AudioManager>(); // Take values from encounter constants encounterConstants = FindObjectOfType <EncounterConstants>(); movesActive.Clear(); mainCamera.transform.position = encounterConstants.beginCamera; // Add Attack statuses foreach (PlayerMove move in encounterConstants.GuitarMoves) { if (move.effect != MoveEffects.None) { movesActive.Add(move.effect, false); } } foreach (PlayerMove move in encounterConstants.BassMoves) { if (move.effect != MoveEffects.None) { movesActive.Add(move.effect, false); } } foreach (PlayerMove move in encounterConstants.KeytarMoves) { if (move.effect != MoveEffects.None) { movesActive.Add(move.effect, false); } } foreach (PlayerMove move in encounterConstants.DrumMoves) { if (move.effect != MoveEffects.None) { movesActive.Add(move.effect, false); } } activeImages = activeMovesObject.GetComponentsInChildren <Image>(true); foreach (Image activeImage in activeImages) { activeImage.gameObject.SetActive(false); } }
void Awake() { overlayImage.color = Color.white; textCanvas.alpha = 0; textEvent.alpha = 0; textDescription.alpha = 0; bandBattleImage.color = new Color(1, 1, 1, 0); band1Poster.color = new Color(1, 1, 1, 0); band2Poster.color = new Color(1, 1, 1, 0); winnerStamp.color = new Color(1, 1, 1, 0); encounterConstants = FindObjectOfType <EncounterConstants>(); foreach (TextMeshProUGUI buttonIcon in buttonIconParent.GetComponentsInChildren <TextMeshProUGUI>()) { buttonIcons.Add(buttonIcon); } }
// Start is called before the first frame update void Awake() { // Take values from encounter constants encounterConstants = FindObjectOfType <EncounterConstants>(); }
// Start is called before the first frame update void Start() { encounterConstants = FindObjectOfType <EncounterConstants>(); selectorImage = this.GetComponent <Image>(); noteGenManager = FindObjectOfType <NoteGeneratorManager>(); }
void Awake() { encounterConstants = FindObjectOfType <EncounterConstants>(); noteGenManager = FindObjectOfType <NoteGeneratorManager>(); }