Пример #1
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 /// <summary>
 /// Set this block to its disabled state, generally this means setting visual components to their disabled state and disabling colliders
 /// </summary>
 public virtual void Disable() { enabledState = EnabledSate.Disabled; }
Пример #2
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 /// <summary>
 /// Set this block to its enabled state, generally this means restoring visual components to their normal state and enables colliders
 /// </summary>
 public virtual void Enable() { enabledState = EnabledSate.Enabled; }