/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new KeyPressActivation(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Char = (ValueWrapper <string>)Char.Clone(); return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new ChannelActivation(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Old = (ValueWrapper <string>)Old.Clone(); return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new KeyUpActivation(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Key = (ValueWrapper <Keys>)Key.Clone(); return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new ClickAnimation(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Button = (ValueWrapper <ClickButton>)Button.Clone(); return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new AfterAnimation(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Effect = Effect; return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new ScriptActivator(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Key = (ValueWrapper <string>)Key.Clone(); return(act); }
/// <summary> /// Clone this Activation completly /// </summary> /// <returns>the clone</returns> public override AnimationActivation Clone() { var act = new StatusChange(); act.Enabled = (ValueWrapper <bool>)Enabled.Clone(); act.Old = (ValueWrapper <Status>)Old.Clone(); act.New = (ValueWrapper <Status>)New.Clone(); return(act); }