public SFInitParams2(int dummy) { TheASVersion = ASVersion.AS3; InitVideo = false; InitSound = true; TheVideoSoundSystem = VideoSoundSystem.SystemSound; IsInitIME = false; IsProgLoading = EnableAmpProfiling.Yes; IsSetFontCacheParams = true; IsEnableDynamicCache = true; SetFontPackParams = true; IsInitIME = false; ProgLoading = EnableProgressiveLoading.Yes; TheFontCacheConfig.TextureHeight = 1024; TheFontCacheConfig.TextureWidth = 1024; TheFontCacheConfig.MaxNumTextures = 1; TheFontCacheConfig.MaxSlotHeight = 48; TheFontPackParams.NominalSize = 32; TheFontPackParams.PadPixels = 2; TheFontPackParams.TextureWidth = 512; TheFontPackParams.TextureHeight = 512; SetFontPackParams = true; GlyphCountLimit = 1000; SoundVolume = 10; IsMute = false; Sentinal = SFSentinal.Sentinal; }
public SFInitParams2(SFInitParams initParams) { TheASVersion = (ASVersion)initParams.TheASVersion; InitVideo = initParams.InitVideo; InitSound = initParams.InitSound; TheVideoSoundSystem = (VideoSoundSystem) initParams.TheVideoSoundSystem; IsInitIME = initParams.IsInitIME; IsProgLoading = (EnableAmpProfiling) initParams.IsProgLoading; IsSetFontCacheParams = initParams.SetFontCacheParams; IsEnableDynamicCache = initParams.IsEnableDynamicCache; SetFontPackParams = initParams.SetFontPackParams; IsInitIME = initParams.IsInitIME; ProgLoading = (EnableProgressiveLoading) initParams.ProgLoading; TheFontCacheConfig.TextureHeight = initParams.TheFontCacheConfig.TextureHeight; TheFontCacheConfig.TextureWidth = initParams.TheFontCacheConfig.TextureWidth; TheFontCacheConfig.MaxNumTextures = initParams.TheFontCacheConfig.MaxNumTextures; TheFontCacheConfig.MaxSlotHeight = initParams.TheFontCacheConfig.MaxSlotHeight; TheFontPackParams.NominalSize = initParams.TheFontPackParams.NominalSize; TheFontPackParams.PadPixels = initParams.TheFontPackParams.PadPixels; TheFontPackParams.TextureWidth = initParams.TheFontPackParams.TextureWidth; TheFontPackParams.TextureHeight = initParams.TheFontPackParams.TextureHeight; SetFontPackParams = initParams.SetFontCacheParams; GlyphCountLimit = initParams.GlyphCountLimit; SoundVolume = initParams.SoundVolume; IsMute = initParams.IsMute; Sentinal = SFSentinal.Sentinal; }