private void Initialize() { ChangeScreenToLoadingSignal.AddListener(StartLoadingSequence); DisableContextViewSignal.AddListener(DisableMainCanvas); EnableContextViewSignal.AddListener(EnableMainCanvas); ReturnToTheMainMenuSignal.AddListener(ReturnToTheMainMenu); }
private void Initialize() { DisableContextViewSignal.AddListener(() => gameObject.SetActive(false)); EnableContextViewSignal.AddListener(() => gameObject.SetActive(true)); }