Пример #1
0
 public ReadOnlyGameCardStorage(EmulatedGameCard gameCard, GameCardHandle handle, ReadOnlySpan <byte> deviceId, ReadOnlySpan <byte> imageHash)
 {
     GameCard     = gameCard;
     Handle       = handle;
     IsSecureMode = true;
     deviceId.CopyTo(DeviceId);
     imageHash.CopyTo(ImageHash);
 }
Пример #2
0
 public EmulatedGameCardFsCreator(EmulatedGameCardStorageCreator storageCreator, EmulatedGameCard gameCard)
 {
     StorageCreator = storageCreator;
     GameCard       = gameCard;
 }
Пример #3
0
 public EmulatedGameCardStorageCreator(EmulatedGameCard gameCard)
 {
     GameCard = gameCard;
 }
Пример #4
0
 public ReadOnlyGameCardStorage(EmulatedGameCard gameCard, GameCardHandle handle)
 {
     GameCard = gameCard;
     Handle   = handle;
 }
Пример #5
0
        public Horizon(Switch device)
        {
            ControlData = new BlitStruct <ApplicationControlProperty>(1);

            Device = device;

            State = new SystemStateMgr();

            ResourceLimit = new KResourceLimit(this);

            KernelInit.InitializeResourceLimit(ResourceLimit);

            MemoryRegions = KernelInit.GetMemoryRegions();

            LargeMemoryBlockAllocator = new KMemoryBlockAllocator(MemoryBlockAllocatorSize * 2);
            SmallMemoryBlockAllocator = new KMemoryBlockAllocator(MemoryBlockAllocatorSize);

            UserSlabHeapPages = new KSlabHeap(
                UserSlabHeapBase,
                UserSlabHeapItemSize,
                UserSlabHeapSize);

            CriticalSection = new KCriticalSection(this);

            Scheduler = new KScheduler(this);

            TimeManager = new KTimeManager();

            Synchronization = new KSynchronization(this);

            ContextIdManager = new KContextIdManager();

            _kipId     = InitialKipId;
            _processId = InitialProcessId;

            Scheduler.StartAutoPreemptionThread();

            KernelInitialized = true;

            ThreadCounter = new CountdownEvent(1);

            Processes = new SortedDictionary <long, KProcess>();

            AutoObjectNames = new ConcurrentDictionary <string, KAutoObject>();

            // Note: This is not really correct, but with HLE of services, the only memory
            // region used that is used is Application, so we can use the other ones for anything.
            KMemoryRegionManager region = MemoryRegions[(int)MemoryRegion.NvServices];

            ulong hidPa  = region.Address;
            ulong fontPa = region.Address + HidSize;
            ulong iirsPa = region.Address + HidSize + FontSize;
            ulong timePa = region.Address + HidSize + FontSize + IirsSize;

            HidBaseAddress = (long)(hidPa - DramMemoryMap.DramBase);

            KPageList hidPageList  = new KPageList();
            KPageList fontPageList = new KPageList();
            KPageList iirsPageList = new KPageList();
            KPageList timePageList = new KPageList();

            hidPageList.AddRange(hidPa, HidSize / KMemoryManager.PageSize);
            fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
            iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
            timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);

            HidSharedMem  = new KSharedMemory(this, hidPageList, 0, 0, MemoryPermission.Read);
            FontSharedMem = new KSharedMemory(this, fontPageList, 0, 0, MemoryPermission.Read);
            IirsSharedMem = new KSharedMemory(this, iirsPageList, 0, 0, MemoryPermission.Read);

            KSharedMemory timeSharedMemory = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);

            TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, (long)(timePa - DramMemoryMap.DramBase), TimeSize);

            AppletState = new AppletStateMgr(this);

            AppletState.SetFocus(true);

            Font = new SharedFontManager(device, (long)(fontPa - DramMemoryMap.DramBase));

            IUserInterface.InitializePort(this);

            VsyncEvent = new KEvent(this);

            LoadKeySet();

            ContentManager = new ContentManager(device);

            // TODO: use set:sys (and get external clock source id from settings)
            // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
            UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());

            IRtcManager.GetExternalRtcValue(out ulong rtcValue);

            // We assume the rtc is system time.
            TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);

            // First init the standard steady clock
            TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, TimeSpanType.Zero, TimeSpanType.Zero, false);
            TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());

            if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
            {
                TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);

                TimeServiceManager.Instance.SetupStandardNetworkSystemClock(new SystemClockContext(), standardNetworkClockSufficientAccuracy);
            }

            TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());

            // FIXME: TimeZone shoud be init here but it's actually done in ContentManager

            TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();

            LocalFileSystem serverBaseFs = new LocalFileSystem(device.FileSystem.GetBasePath());

            DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet);

            GameCard = fsServerObjects.GameCard;

            FileSystemServerConfig fsServerConfig = new FileSystemServerConfig
            {
                FsCreators     = fsServerObjects.FsCreators,
                DeviceOperator = fsServerObjects.DeviceOperator,
                ExternalKeySet = KeySet.ExternalKeySet
            };

            FsServer = new FileSystemServer(fsServerConfig);
            FsClient = FsServer.CreateFileSystemClient();
        }