public static void DownloadAssetByWWW() { //loadasset("http://localhost/HotfixAsset/cube.txt"); EmptyMono mono = GameObject.FindObjectOfType <EmptyMono>(); if (!mono) { GameObject obj = new GameObject("Mono"); mono = obj.AddComponent <EmptyMono>(); } //"http://localhost/HotfixAsset/Version.txt" mono.StartCoroutine(ParseVersion("Version.txt")); }
private UnityEngine.Material LoadMaterial(Material suncgMat) { UnityEngine.Material mat = new UnityEngine.Material(Shader.Find("Standard")); mat.name = suncgMat.name; Color c = Color.white; ColorUtility.TryParseHtmlString(suncgMat.diffuse, out c); mat.color = c; if (suncgMat.texture != null) { coRunner.StartCoroutine(LoadSunCGTextureIntoMaterial(suncgMat.texture, mat)); } return(mat); }