Пример #1
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Sivir)
            {
                return;
            }

            Menu      = MainMenu.AddMenu("HTTF Sivir", "HTTF Sivir");
            ComboMenu = Menu.AddSubMenu("Kombo Ayarları", "Combo Settings");
            ComboMenu.Add("useQ", new CheckBox("Q kullanılsınmı ?"));
            ComboMenu.Add("useW", new CheckBox("W kullanılsınmı ?"));
            ComboMenu.Add("useR", new CheckBox("R kullanılsınmı ?"));
            HarasMenu = Menu.AddSubMenu("Dürtme Ayarları", "Harass Settings");
            HarasMenu.Add("useQ", new CheckBox("Q kullanılsınmı ?"));
            HarasMenu.Add("useW", new CheckBox("W kullanılsınmı ?"));
            Emenu = Menu.AddSubMenu("Kalkan Ayarları", "Shield Settings");
            Emenu.Add("autoE", new CheckBox("Otomatik E"));
            Emenu.AddGroupLabel("E On : ");
            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.IsEnemy))
            {
                for (var i = 0; i < 4; i++)
                {
                    var spell = enemy.Spellbook.Spells[i];
                    if (spell.SData.TargettingType != SpellDataTargetType.Self && spell.SData.TargettingType != SpellDataTargetType.SelfAndUnit)
                    {
                        if (spell.SData.TargettingType == SpellDataTargetType.Unit)
                        {
                            Emenu.Add("spell" + spell.SData.Name, new CheckBox(spell.Name, true));
                        }
                        else
                        {
                            Emenu.Add("spell" + spell.SData.Name, new CheckBox(spell.Name, false));
                        }
                    }
                }
            }
            LaneClearMenu = Menu.AddSubMenu("Temizleme Ayarları", "Clear Settings");
            LaneClearMenu.Add("useQ", new CheckBox("Q kullanılsınmı ?", false));
            LaneClearMenu.Add("useW", new CheckBox("W kullanılsınmı ?"));
        }
Пример #2
0
 static void SetMenu()
 {
     Menu      = MainMenu.AddMenu("Mysterious Sivir", "Mysterious Sivir");
     ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo Settings");
     ComboMenu.Add("useQ", new CheckBox("Use Q"));
     ComboMenu.Add("useW", new CheckBox("Use W"));
     ComboMenu.Add("useR", new CheckBox("Use R"));
     ComboMenu.Add("manaManager", new CheckBox("Mana Manager"));
     MixedMenu = Menu.AddSubMenu("Mixed Settings", "Mixed Settings");
     MixedMenu.Add("useQ", new CheckBox("Use Q"));
     MixedMenu.Add("useW", new CheckBox("Use W"));
     MixedMenu.Add("mana", new Slider("Min Mana %", 50, 0, 100));
     Emenu = Menu.AddSubMenu("Shield Settings", "Shield Settings");
     Emenu.Add("autoE", new CheckBox("Auto E"));
     Emenu.AddGroupLabel("E On : ");
     foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.IsEnemy))
     {
         for (var i = 0; i < 4; i++)
         {
             var spell = enemy.Spellbook.Spells[i];
             if (spell.SData.TargettingType != SpellDataTargetType.Self && spell.SData.TargettingType != SpellDataTargetType.SelfAndUnit)
             {
                 if (spell.SData.TargettingType == SpellDataTargetType.Unit)
                 {
                     Emenu.Add("spell" + spell.SData.Name, new CheckBox(spell.Name, true));
                 }
                 else
                 {
                     Emenu.Add("spell" + spell.SData.Name, new CheckBox(spell.Name, false));
                 }
             }
         }
     }
     LaneClearMenu = Menu.AddSubMenu("Clear Settings", "Clear Settings");
     LaneClearMenu.Add("useQ", new CheckBox("Use Q", false));
     LaneClearMenu.Add("useW", new CheckBox("Use W"));
     LaneClearMenu.Add("mana", new Slider("Min Mana %", 30, 0, 100));
 }
Пример #3
0
        static void LoadMenu()
        {
            config = MainMenu.AddMenu("Kaiser's Thresh", "Thresh");

            Qmenu = config.AddSubMenu("Q", "Q");
            Qmenu.Add("Predict", new ComboBox("Set Predict", 0, "L#Predict", "L#Predict2"));
            Qmenu.Add("C-UseQ", new CheckBox("Use Q"));
            Qmenu.Add("C-UseQ2", new CheckBox("Use Q2 AutoMatical"));


            Wmenu = config.AddSubMenu("W", "W");
            Wmenu.Add("C-UseHW", new CheckBox("Use Hooeked W"));
            Wmenu.Add("Use-SafeLantern", new CheckBox("Use SafeLantern for our team"));
            Wmenu.Add("C-UseSW", new CheckBox("Use Shield W Min 3"));


            Emenu = config.AddSubMenu("E", "E");
            Emenu.Add("C-UseE", new CheckBox("Use E"));


            Rmenu = config.AddSubMenu("R", "R");
            Rmenu.Add("C-UseR", new CheckBox("Use Auto R"));
            Rmenu.Add("minNoEnemies", new Slider("Min No. Of Enemies R", 2, 1, 5));


            comboMenu = config.AddSubMenu("Combo", "Combo");
            comboMenu.Add("FlayPush", new KeyBind("Flay Push Key", false, KeyBind.BindTypes.HoldActive, 'T'));
            comboMenu.Add("FlayPull", new KeyBind("Flay Pull Key", false, KeyBind.BindTypes.HoldActive, 'H'));
            comboMenu.Add("SafeLanternKey", new KeyBind("Safe Lantern Key", false, KeyBind.BindTypes.HoldActive, 'U'));


            harassMenu = config.AddSubMenu("Harass", "Harass");
            harassMenu.Add("H-UseQ", new CheckBox("Use Q"));
            harassMenu.Add("H-UseE", new CheckBox("Use E"));
            harassMenu.Add("Mana", new Slider("ManaManager", 30, 0, 100));


            ksMenu = config.AddSubMenu("KS", "KS");
            ksMenu.Add("KS-UseQ", new CheckBox("Use Q KS"));
            ksMenu.Add("KS-UseE", new CheckBox("Use E KS"));
            ksMenu.Add("KS-UseR", new CheckBox("Use R KS"));


            miscMenu = config.AddSubMenu("Misc", "Misc");
            miscMenu.Add("UseEGapCloser", new CheckBox("Use E On Gap Closer"));
            miscMenu.Add("UseQInterrupt", new CheckBox("Use Q On Interrupt"));
            miscMenu.Add("UseEInterrupt", new CheckBox("Use E On Interrupt"));
            miscMenu.Add("AntiRengar", new CheckBox("Use E AntiGapCloser (Rengar Passive)(Beta)"));
            miscMenu.Add("DebugMode", new CheckBox("Debug Mode"));
            miscMenu.Add("BlockEscapeE", new CheckBox("Use E When Enemy have to Use Escape Skills"));

            Items.LoadItems();


            drawMenu = config.AddSubMenu("Drawings", "Drawings");
            drawMenu.Add("Qcircle", new CheckBox("Q Range"));
            drawMenu.Add("Wcircle", new CheckBox("W Range"));
            drawMenu.Add("Ecircle", new CheckBox("E Range"));
            drawMenu.Add("Rcircle", new CheckBox("R Range"));
            drawMenu.Add("DrawTarget", new CheckBox("Draw Target"));
        }