Пример #1
0
 public void InitWithBaseScene(GameUIFairyTalePopUp baseScene, ElfAnswerItem data)
 {
     this.mBaseScene = baseScene;
     this.data = data;
     this.answerData = data;
     this.CreateObjects();
     this.Refresh();
 }
Пример #2
0
 private GUIElfAnswerLine AddElfAnswerLine(ElfAnswerItem data)
 {
     if (this.mElfAnswerLinePrefab == null)
     {
         this.mElfAnswerLinePrefab = Res.LoadGUI("GUI/GUIElfAnswerLine");
     }
     if (this.mElfAnswerLinePrefab == null)
     {
         global::Debug.LogError(new object[]
         {
             "Res.Load GUI/GUIElfAnswerLine error"
         });
         return null;
     }
     GameObject gameObject = Tools.AddChild(this.chatTable.gameObject, this.mElfAnswerLinePrefab);
     GUIElfAnswerLine gUIElfAnswerLine = gameObject.AddComponent<GUIElfAnswerLine>();
     gUIElfAnswerLine.InitWithBaseScene(this, data);
     gUIElfAnswerLine.name = string.Format("{0:D3}", ++this.cacheSortNo);
     return gUIElfAnswerLine;
 }