/// <summary> /// Creates a new element item. /// </summary> public ElementItem(Element name, string description, ElementState defaultState, ElementFamily family, Color gasColor, bool isPlaceableBar, ModLiquid liquid, float boilingPoint, float meltingPoint) : base(description, defaultState, gasColor, isPlaceableBar, liquid, boilingPoint, meltingPoint) { ElementName = name; displayName = ElementUtils.ElementName(name, false); Family = family; }