/// <summary>
        /// 从场景中找到已经存在的元素
        /// </summary>
        protected void UpdateElementPool()
        {
            List <string> elementKeys = new List <string>();

            for (int i = 0; i < itemList.Count; i++)
            {
                var elementName = itemList[i];
                if (!elementKeys.Contains(elementName))
                {
                    elementKeys.Add(elementName);
                    var elements = elementCtrl.GetElements <T>(elementName, false);
                    if (elements != null)
                    {
                        foreach (var item in elements)
                        {
                            if (elementPool.Contains(item))
                            {
                                if (onUpdateElement != null)
                                {
                                    onUpdateElement.Invoke(item);
                                }
                            }
                            else
                            {
                                elementPool.ScureAdd(item);
                            }
                        }
                    }
                    else
                    {
                        Debug.Log("have no element name:" + elementName);
                    }
                }
            }
        }
        /// <summary>
        /// 尝试创建一个元素
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="elementName"></param>
        /// <returns></returns>
        public T TryCreateElement <T>(string elementName, Transform parent, bool clearAble = true) where T : ISupportElement
        {
            T   element = default(T);
            var prefab  = runTimeElementPrefabs.Find(x => x.Name == elementName);

            if (prefab != null)
            {
                var e = CreateElement(prefab, parent);
                //e.Name = prefab.Name;
                if (e is T)
                {
                    element = (T)e;
                    element.IsRuntimeCreated = true;
                    if (clearAble)
                    {
                        rutimeCreatedList.ScureAdd(element);
                    }
                }
                else
                {
                    Debug.LogError(e + "is not an " + typeof(T).FullName);
                }
            }
            else
            {
                Debug.LogError("prefab not exist:" + elementName);
            }
            return(element);
        }
 /// <summary>
 /// 注册可点击元素
 /// </summary>
 /// <param name="arg0"></param>
 protected void OnRegistElement(ISupportElement arg0)
 {
     if (arg0 is ActionItem)
     {
         var element = arg0 as ActionItem;
         elementPool.ScureAdd(element);
     }
 }
Пример #4
0
 /// <summary>
 /// 元素动态注册
 /// </summary>
 /// <param name="arg0"></param>
 protected override void OnRegistElement(ISupportElement arg0)
 {
     if (arg0.IsRuntimeCreated)
     {
         if (hoders.Find(x => x.elementName == arg0.Name) != null)
         {
             supportPool.ScureAdd(arg0);
             if (Started && !Completed)
             {
                 arg0.StepActive();
                 TryComplete();
             }
         }
     }
 }
Пример #5
0
 /// <summary>
 /// 注册
 /// </summary>
 /// <param name="arg0"></param>
 protected override void OnRegistElement(ISupportElement arg0)
 {
     if (arg0 is LinkItem)
     {
         if (linkItems.Contains(arg0.Name))
         {
             var linkItem = arg0 as LinkItem;
             if (!linkPool.Contains(linkItem))
             {
                 linkPool.ScureAdd(linkItem);
                 if (Started)
                 {
                     linkItem.StepActive();
                 }
             }
         }
     }
 }
 /// <summary>
 /// 注册可点击元素
 /// </summary>
 /// <param name="arg0"></param>
 protected void OnRegistElement(ISupportElement arg0)
 {
     if (SupportType(arg0.GetType()) && itemList.Contains(arg0.Name))
     {
         if (!elementPool.Contains(arg0))
         {
             elementPool.ScureAdd(arg0);
         }
     }
 }
Пример #7
0
 protected void OnRegistElement(ISupportElement arg0)
 {
     if (arg0.GetType() == type && arg0 is ActionItem && arg0.Name == elementName)
     {
         var element = arg0 as ActionItem;
         if (!elementPool.Contains(element))
         {
             elementPool.ScureAdd(element);
         }
     }
 }
 /// <summary>
 /// 外部添加Element
 /// </summary>
 public void RegistElement(params ISupportElement[] items)
 {
     foreach (var item in items)
     {
         if (!elementList.Contains(item))
         {
             elementList.ScureAdd(item);
             if (onRegistElememt != null)
             {
                 onRegistElememt.Invoke(item);
             }
         }
     }
 }
 internal void RegistRunTimeElements(IList <RunTimePrefabItem> elements)
 {
     foreach (var item in elements)
     {
         if (item == null && item.prefab)
         {
             continue;
         }
         var element = item.prefab.GetComponent <ISupportElement>();
         if (element != null && !runTimeElementPrefabs.Contains(element))
         {
             runTimeElementPrefabs.ScureAdd(element);
         }
     }
 }
 /// <summary>
 /// 外部添加Element
 /// </summary>
 public void RegistElement(params ISupportElement[] items)
 {
     foreach (var item in items)
     {
         if (!elementList.Contains(item))
         {
             elementList.ScureAdd(item);
             if (onRegistElememt != null)
             {
                 onRegistElememt.Invoke(item);
             }
             if (log)
             {
                 Debug.Log("regist:" + item.Name);
             }
         }
     }
 }
Пример #11
0
 /// <summary>
 /// 注册
 /// </summary>
 /// <param name="arg0"></param>
 protected override void OnRegistElement(ISupportElement arg0)
 {
     if (arg0 is PlaceElement)
     {
         if (arg0.Name == Name)
         {
             var placeItem = arg0 as PlaceElement;
             if (!elementPool.Contains(placeItem))
             {
                 elementPool.ScureAdd(placeItem);
                 if (Started && !Completed)
                 {
                     placeItem.StepActive();
                 }
             }
         }
     }
 }