void Update() { eggsCount = GameObject.FindGameObjectsWithTag("Egg"); eggsLeft = eggsCount.Length; eggCounterText.text = "Eggs Found: " + (eggsFound) + "/" + (totalEggs); AdjustSilverEggCount(); AdjustGoldenEggCount(); // -- ON CLICK/TAP -- // if (Input.GetMouseButtonDown(0)) { mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition); mousePos2D = new Vector2(mousePos.x, mousePos.y); hit = Physics2D.Raycast(mousePos2D, Vector3.forward, 50f); Debug.DrawRay(mousePos2D, Vector3.forward, Color.red, 60f); if (hit) { if (hit.collider.CompareTag("Egg") || (hit.collider.CompareTag("GoldenEgg"))) { Debug.Log(hit.collider.name); EggGoToCorner eggScript = hit.collider.gameObject.GetComponent <EggGoToCorner>(); eggScript.StartEggAnim(); hit.collider.enabled = false; if (hit.collider.CompareTag("Egg")) { eggsFound += 1; } eggMoving += 1; openEggPanel = true; panelOpenTime = basePanelOpenTime + eggScript.timeToMove; StartCoroutine(MoveEggPanelTimer(panelOpenTime)); } if (hit.collider.CompareTag("Puzzle")) { SceneManager.LoadScene(puzzleSceneName); PlayerPrefs.SetString("LastLoadedScene", SceneManager.GetActiveScene().name); } if (hit.collider.CompareTag("EggPanel")) { if (lockDropDownPanel) { openEggPanel = false; lockDropDownPanel = false; return; } if (eggMoving <= 0) { //eggMoving += 1; //StartCoroutine(MoveEggPanelTimer()); openEggPanel = true; lockDropDownPanel = true; } if (eggMoving > 0) { lockDropDownPanel = true; } } } } // - Egg Panel - // if (eggMoving <= 0 && !lockDropDownPanel) { eggPanel.transform.position = Vector3.MoveTowards(eggPanel.transform.position, eggPanelHidden.transform.position, Time.deltaTime * panelMoveSpeed); dropDrowArrow.transform.eulerAngles = new Vector3(dropDrowArrow.transform.eulerAngles.x, dropDrowArrow.transform.eulerAngles.y, 180); openEggPanel = false; } if (eggMoving > 0 || openEggPanel) { eggPanel.transform.position = Vector3.MoveTowards(eggPanel.transform.position, eggPanelShown.transform.position, Time.deltaTime * panelMoveSpeed); dropDrowArrow.transform.eulerAngles = new Vector3(dropDrowArrow.transform.eulerAngles.x, dropDrowArrow.transform.eulerAngles.y, 0); } // - Activate Puzzle - // if (puzzleClickArea.activeSelf == false && eggsFound >= puzzleUnlock) { puzzleClickArea.SetActive(true); var emission = puzzleParticles.emission; emission.enabled = true; scaleAnim.Play(); } }
void Update() { if (seqChecker != inASequence) //delete this later plzzz ty { seqChecker = inASequence; //Debug.Log("Cmon just say inASequence is: " + seqChecker); } // initial delay -> check silver eggs -> check lvl complete -> allow play if (iniSeq) { if (iniDelay > 0) { iniDelay -= Time.deltaTime; } else { iniSeqTimer += Time.deltaTime; if (iniSeqTimer > checkNewSilEggsF && !iniSilEggCheckB) { sceneSilEggSpaScript.SpawnNewSilverEggs(); iniSilEggCheckB = true; allowTapF += checkLvlCompleteF; } if (iniSeqTimer > checkLvlCompleteF && !iniLvlCompCheckB) { if (totalEggsFound == eggsNeeded && !levelComplete) { PlayLvlCompleteSeq(); } ; iniLvlCompCheckB = true; } if (iniSeqTimer > allowTapF) { if (!levelCompleteScript.inLvlCompSeqSetup) { sceneTapEnabScript.canTapEggRidPanPuz = true; sceneTapEnabScript.canTapHelpBird = true; sceneTapEnabScript.canTapPauseBtn = true; } iniSeq = false; } } } // -- ON CLICK/TAP -- // if (myInputDetector.Tapped) { mousePos = Camera.main.ScreenToWorldPoint(myInputDetector.TapPosition); mousePos2D = new Vector2(mousePos.x, mousePos.y); hit = Physics2D.Raycast(mousePos2D, Vector3.forward, 50f); if (hit) { if (sceneTapEnabScript.canTapEggRidPanPuz) // On regular eggs, puzzle, eggPanel // - Egg Tapped - // { if (hit.collider.CompareTag("Egg")) { myInputDetector.cancelDoubleTap = true; EggGoToCorner eggScript = hit.collider.gameObject.GetComponent <EggGoToCorner>(); eggScript.EggFound(); GlobalVariables.globVarScript.eggsFoundOrder[eggs.IndexOf(hit.collider.gameObject)] = eggsFound; hit.collider.enabled = false; eggsFound++; eggMoving++; openEggPanel = true; // SFX Open Panel if (!openEggPanel) { openEggPanel = true; audioSceneGenScript.openPanel(); } // SFX Click Egg audioSceneGenScript.ClickEggsSound(hit.collider.gameObject); //Play egg click sound //audioSceneGenScript. AddEggsFound(); eggScript.SaveEggToCorrectFile(); } // - Go To Puzzle Scene - // if (hit.collider.CompareTag("Puzzle")) { if (GlobalVariables.globVarScript.puzzIntroDone) { menuStatesScript.puzzleConfActive = true; menuStatesScript.puzzleConfStates = MenuStatesManager.MenuStates.TurnOn; } else { LoadPuzzle(); } } // - Opening Egg Panel Manually - // if (hit.collider.CompareTag("EggPanel")) { if (lockDropDownPanel) { openEggPanel = false; lockDropDownPanel = false; //SFX Play close panel sound audioSceneGenScript.closePanel(); return; } if (eggMoving <= 0) { openEggPanel = true; lockDropDownPanel = true; //SFX Play close panel sound audioSceneGenScript.openPanel(); } if (eggMoving > 0) { lockDropDownPanel = true; } } } if (sceneTapEnabScript.canTapGoldEgg) { // - Golden Egg Tapped - // if ((hit.collider.CompareTag("GoldenEgg"))) { EggGoToCorner eggScript = hit.collider.gameObject.GetComponent <EggGoToCorner>(); eggScript.EggFound(); hit.collider.enabled = false; sceneTapEnabScript.canTapEggRidPanPuz = true; sceneTapEnabScript.canTapHelpBird = true; sceneTapEnabScript.canTapPauseBtn = true; sceneTapEnabScript.canTapGoldEgg = false; //AdjustGoldenEggCount(); AddEggsFound(); eggScript.SaveEggToCorrectFile(); // SFX Click GOLD Egg audioSceneGenScript.goldEggSound(); audioSceneGenScript.goldEggShimmerStopSound(); } } } } // -- Egg Panel Movement -- // if (eggMoving <= 0 && !lockDropDownPanel) { // - Hide Egg Panel - // if (timer <= basePanelOpenTime && openEggPanel) { timer += Time.deltaTime; } else { openEggPanel = false; timer = 0f; } eggPanel.transform.position = Vector3.MoveTowards(eggPanel.transform.position, eggPanelHidden.transform.position, Time.deltaTime * panelMoveSpeed); dropDrowArrow.transform.eulerAngles = new Vector3(dropDrowArrow.transform.eulerAngles.x, dropDrowArrow.transform.eulerAngles.y, 180); } if (eggMoving > 0 || openEggPanel) { // - Show Egg Panel - // eggPanel.transform.position = Vector3.MoveTowards(eggPanel.transform.position, eggPanelShown.transform.position, Time.deltaTime * panelMoveSpeed); dropDrowArrow.transform.eulerAngles = new Vector3(dropDrowArrow.transform.eulerAngles.x, dropDrowArrow.transform.eulerAngles.y, 0); } }