public PotionDeForce(int Id, string nom, string description, int Cout, int Quantite) : base() { this.Id = Id; this.Nom = nom; this.Description = description; this.Cout = Cout; this.Quantite = Quantite; Effets.Add(force); }
public Sphere(int Id, string nom, string description, int Cout, int Quantite) : base() { this.Id = Id; this.Nom = nom; this.Description = description; this.Cout = Cout; this.Quantite = Quantite; Effets.Add(capture); }
// Constructeur d'ObjetSpecial public ObjetSpecial(string nom, string indic, Effets effet) : base(nom, indic) { _effet = effet; }
// Constructeur de Potion public Potion(string nom, string indic, Effets effet, List <Substances> composition) : base(nom, indic, effet) { _composition = composition; }