Пример #1
0
    public void SetGameState(GameState newGameState, bool transition = true)
    {
        if (uIManager.isTransitioning && transition)
        {
            return;
        }
        switch (newGameState)
        {
        case GameState.Gameplay:
            tileBoard.ClearGrid();
            tileBoard.GenerateGrid();
            timeRemaining = 100;
            maxTime       = 100;
            score         = 0;
            break;

        case GameState.Opening:
            tileBoard.ClearGrid();
            effects.ClearTileHighlights();
            effects.ClearLines();
            break;
        }
        uIManager.SetUIScreen(newGameState, transition);
        currentGameState = newGameState;
    }