Пример #1
0
 //effect list
 private void InitializeEffectList()
 {
     EffectGroup = new EffectGroup<AbstractFilter>()
     {
         new LomoNeutralFilter(),
         new LomoRedFilter(),
         new LomoGreenFilter(),
         new LomoBlueFilter(),
         new LomoYellowFilter()
     };
 }
Пример #2
0
    void SetCash(EffectGroup group)
    {
        GameObject ins = GameObject.Instantiate(group._original);

        group._instances.Add(ins.GetComponent <ParticleSystem>());
    }