Пример #1
0
 public override void OnApplicationQuit()
 {
     if (init && sender != null)
     {
         try
         {
             EexitNode node = new EexitNode();
             Send(node);
             sender.Close();
             Debug.Log("Socket closed");
         }
         catch (SocketException e)
         {
             Debug.LogError("socket close err:" + e.Message);
         }
     }
 }
Пример #2
0
 public override void OnApplicationQuit()
 {
     if (communicator != null)
     {
         try
         {
             EexitNode node = new EexitNode();
             Send(node, false);
         }
         catch (System.Exception e)
         {
             Debug.LogError(e.Message);
         }
         finally
         {
             communicator.Close();
         }
     }
 }