public void OnGUI(Rect area) { this.area = area; Event current = Event.get_current(); EventType type = Event.get_current().get_type(); this.toolbarHeight = EditorStyles.get_toolbar().get_fixedHeight(); this.UpdateTicks(); this.labelColor = EditorStyles.get_label().get_normal().get_textColor(); this.line.SetColor(this.labelColor); this.toolbarRect.Set(area.get_x(), area.get_y(), area.get_width(), this.toolbarHeight); GUI.Box(this.toolbarRect, GUIContent.none, EditorStyles.get_toolbar()); GUI.BeginGroup(area); if (type == 7) { this.graphRect.Set(0f, this.toolbarHeight, area.get_width(), area.get_height() - this.toolbarHeight); SkillEditorStyles.DarkPreviewBg.Draw(this.graphRect, false, false, false, false); this.DrawTicks(area); } if (type == 6 && current.get_mousePosition().x > 0f) { this.Zoom(current.get_mousePosition().x, -current.get_delta().y); current.Use(); } if (type == 3 && (current.get_button() == 2 || Keyboard.AltAction())) { this.Move(-current.get_delta().x); current.Use(); } GUI.EndGroup(); if (area.Contains(current.get_mousePosition()) && type == null && current.get_mousePosition().y < this.toolbarHeight && this.TimelineClicked != null) { this.TimelineClicked(this.ScreenPositionToTime(current.get_mousePosition().x - area.get_x())); } }
private void DoToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); GUILayout.Space(10f); GUILayout.EndHorizontal(); }
private void DoMainToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); SkillEditorGUILayout.ToolbarSettingsButton(); GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private static void DoToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); string fullFsmLabel = Labels.GetFullFsmLabel(SkillEditor.SelectedFsm); if (GUILayout.Button(fullFsmLabel, EditorStyles.get_toolbarDropDown(), new GUILayoutOption[0])) { SkillEditorGUILayout.GenerateFsmSelectionMenu(true, false).ShowAsContext(); } GUILayout.EndHorizontal(); }
private void DoToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); FsmEditorSettings.ConsoleActionReportSortOptionIndex = EditorGUILayout.Popup(FsmEditorSettings.ConsoleActionReportSortOptionIndex, this.sortOptions, EditorStyles.get_toolbarPopup(), new GUILayoutOption[0]); if (GUI.get_changed()) { FsmEditorSettings.SaveSettings(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton()) { GlobalEventsWindow.GenerateEventManagerMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoMainToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton()) { this.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
public override void Initialize() { this.isToolWindow = true; TimelineWindow.instance = this; this.InitWindowTitle(); base.set_minSize(new Vector2(300f, 100f)); this.toolbarHeight = EditorStyles.get_toolbar().get_fixedHeight(); this.scrollbarHeight = GUI.get_skin().get_horizontalScrollbar().get_fixedHeight(); this.RefreshList(); this.LoadSettings(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton() && this.SettingsButtonClicked != null) { this.SettingsButtonClicked.Invoke(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoBottomToolbar() { GUI.set_enabled(true); GUI.set_backgroundColor(Color.get_white()); GUI.set_color(Color.get_white()); GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); if (GUILayout.Button(Strings.get_FsmLog_Clear(), EditorStyles.get_toolbarButton(), new GUILayoutOption[0])) { this.ClearLog(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); }
public static void OnGUI(float width) { GUILayout.FlexibleSpace(); GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[] { GUILayout.Width(width) }); DebugToolbar.DoDebugControls(); GUILayout.Space(10f); DebugToolbar.DoPlaybackControls(); GUILayout.Space(10f); DebugToolbar.DoDebugFlowControls(); GUILayout.EndHorizontal(); }
private void DoToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); SkillSelector.FsmFilter fsmFilter = (SkillSelector.FsmFilter)EditorGUILayout.EnumPopup(this.fsmFilter, EditorStyles.get_toolbarPopup(), new GUILayoutOption[0]); if (this.fsmFilter != fsmFilter) { this.SetFilterMode(fsmFilter); } if (SkillEditorGUILayout.ToolbarSettingsButton()) { this.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-10f); GUILayout.EndHorizontal(); }
private void DoMainToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); string fullFsmLabel = Labels.GetFullFsmLabel(SkillEditor.SelectedFsm); if (GUILayout.Button(fullFsmLabel, EditorStyles.get_toolbarDropDown(), new GUILayoutOption[0])) { SkillEditorGUILayout.GenerateFsmSelectionMenu(false, false).ShowAsContext(); } if (SkillEditorGUILayout.ToolbarSettingsButton()) { SkillLogger.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); GUILayout.EndHorizontal(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); if (GUILayout.Button(Strings.get_ErrorSelector_Refresh(), EditorStyles.get_toolbarButton(), new GUILayoutOption[0])) { FsmErrorChecker.Refresh(); } GUILayout.FlexibleSpace(); this.filterByFsm = GUILayout.Toggle(this.filterByFsm, new GUIContent(Strings.get_ErrorSelector_Filter_Selected_FSM_Only(), Strings.get_ErrorSelector_Filter_Selected_FSM()), EditorStyles.get_toolbarButton(), new GUILayoutOption[0]); GUILayout.Space(5f); if (SkillEditorGUILayout.ToolbarSettingsButton()) { ErrorSelector.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
public void OnGUI() { float num = SkillEditor.Window.get_position().get_width() - 350f; EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[] { GUILayout.Width(num) }); MainToolbar.DoFsmSelectorGUI(); MainToolbar.DoPrefabTypeGUI(); GUILayout.FlexibleSpace(); bool flag = GUILayout.Toggle(FsmEditorSettings.GraphViewShowMinimap, SkillEditorContent.MainToolbarShowMinimap, EditorStyles.get_toolbarButton(), new GUILayoutOption[0]); if (flag != FsmEditorSettings.GraphViewShowMinimap) { FsmEditorSettings.GraphViewShowMinimap = flag; FsmEditorSettings.SaveSettings(); } EditorGUILayout.EndHorizontal(); }
private void DoBottomToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); bool flag = GUILayout.Toggle(FsmEditorSettings.ShowHints, Strings.get_Command_Toggle_Hints(), EditorStyles.get_toolbarButton(), new GUILayoutOption[] { GUILayout.MaxWidth(100f) }); if (flag != FsmEditorSettings.ShowHints) { FsmEditorSettings.ShowHints = flag; FsmEditorSettings.SaveSettings(); SkillEditor.RepaintAll(); } if (GUILayout.Button(Strings.get_Command_Preferences(), EditorStyles.get_toolbarButton(), new GUILayoutOption[] { GUILayout.MinWidth(150f) })) { this.inspectorMode = InspectorMode.Preferences; } GUILayout.EndHorizontal(); }
private void DoListView() { this.listArea.Set(0f, this.toolbarHeight, this.listWidth, base.get_position().get_height() - this.toolbarHeight - this.scrollbarHeight); this.listItemArea.Set(0f, 0f, this.listWidth, 20f); if (this.autoScroll) { float num = (float)this.selectedIndex * 20f; if (num < this.scrollPosition.y) { this.scrollPosition.y = num; } else { if (num > this.scrollPosition.y + this.listArea.get_height() - 20f) { this.scrollPosition.y = (float)(this.selectedIndex + 1) * 20f - this.listArea.get_height(); } } this.autoScroll = false; } GUI.BeginGroup(this.listArea); if (this.FsmList.get_Count() == 0) { GUILayout.Label(Strings.get_Label_None(), new GUILayoutOption[0]); } this.firstVisibleItem = Mathf.FloorToInt(this.scrollPosition.y / 20f); this.firstVisibleItem = Mathf.Clamp(this.firstVisibleItem, 0, this.FsmList.get_Count()); this.lastVisibleItem = this.firstVisibleItem + Mathf.CeilToInt(this.listArea.get_height() / 20f) + 1; this.lastVisibleItem = Mathf.Clamp(this.lastVisibleItem, 0, this.FsmList.get_Count()); this.listItemArea.set_y((float)this.firstVisibleItem * 20f - this.scrollPosition.y); for (int i = this.firstVisibleItem; i < this.lastVisibleItem; i++) { Skill fsm = this.FsmList.get_Item(i); bool flag = SkillEditor.SelectedFsm == fsm; if (flag) { if (this.eventType == 7) { GUI.DrawTexture(this.listItemArea, SkillEditorStyles.SelectedBG); } if (this.selectedIndex != i) { this.autoScroll = true; } this.selectedIndex = i; } if (GUI.Button(this.listItemArea, Labels.GetRuntimeFsmLabelToFit(fsm, this.listWidth, SkillEditorStyles.TableRowText), flag ? SkillEditorStyles.TableRowTextSelected : SkillEditorStyles.TableRowText)) { this.SelectFsm(fsm); } this.listItemArea.set_y(this.listItemArea.get_y() + 20f); this.line.SetColor(SkillEditorStyles.LabelTextColor); this.line.DrawLine(0.05f, 0f, this.listItemArea.get_y() - 1f, this.listWidth, this.listItemArea.get_y() - 1f); } GUI.EndGroup(); if (this.listArea.Contains(this.currentEvent.get_mousePosition()) && this.eventType == 6) { this.scrollPosition.y = this.scrollPosition.y + this.currentEvent.get_delta().y; base.Repaint(); } this.listArea.Set(0f, base.get_position().get_height() - this.scrollbarHeight, this.listWidth, this.scrollbarHeight); GUI.Box(this.listArea, GUIContent.none, EditorStyles.get_toolbar()); if (GUI.Button(this.listArea, Strings.get_Label_Refresh(), EditorStyles.get_toolbarButton())) { this.RefreshList(); } }
private void DoModeSelector() { InspectorMode inspectorMode = (InspectorMode)GUILayout.Toolbar((int)this.inspectorMode, InspectorPanel.InspectorModeLabels, SkillEditorStyles.ToolbarTab, new GUILayoutOption[0]); if (inspectorMode != this.inspectorMode) { this.SetMode(inspectorMode); } if (FsmErrorChecker.StateHasActionErrors(SkillEditor.SelectedState)) { GUI.Box(this.errorBox, SkillEditorStyles.StateErrorIcon, SkillEditorStyles.InlineErrorIcon); } else { GUI.Box(this.errorBox, GUIContent.none, GUIStyle.get_none()); } if (DragAndDropManager.mode == DragAndDropManager.DragMode.None && Event.get_current().get_type() == 9) { Vector2 mousePosition = Event.get_current().get_mousePosition(); if (mousePosition.x > 0f && mousePosition.y > 0f && mousePosition.y < EditorStyles.get_toolbar().get_fixedHeight()) { int num = Mathf.FloorToInt(4f * mousePosition.x / 350f); if (this.mouseOverTab != num) { this.mouseOverStartTime = EditorApplication.get_timeSinceStartup(); this.mouseOverTab = num; } if (EditorApplication.get_timeSinceStartup() - this.mouseOverStartTime > 0.5) { this.mouseOverStartTime = EditorApplication.get_timeSinceStartup(); switch (num) { case 0: this.SetMode(InspectorMode.FsmInspector); GUIUtility.ExitGUI(); return; case 1: this.SetMode(InspectorMode.StateInspector); GUIUtility.ExitGUI(); return; case 2: this.SetMode(InspectorMode.EventManager); GUIUtility.ExitGUI(); return; case 3: this.SetMode(InspectorMode.VariableManager); GUIUtility.ExitGUI(); return; default: return; } } } else { this.mouseOverTab = -1; } } }
public void OnGUI(Rect area) { EditorGUI.set_indentLevel(0); GUILayout.BeginArea(area); if (EditorApplication.get_isPlaying() && FsmEditorSettings.DisableInspectorWhenPlaying) { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Label(Strings.get_Hint_Inspector_disabled_when_playing(), new GUILayoutOption[0]); FsmEditorSettings.DisableInspectorWhenPlaying = !GUILayout.Toggle(!FsmEditorSettings.DisableInspectorWhenPlaying, Strings.get_Hint_Enable_inspector_when_playing(), new GUILayoutOption[0]); if (GUI.get_changed()) { FsmEditorSettings.SaveSettings(); } GUILayout.EndArea(); return; } this.View = area; SkillEditorGUILayout.LabelWidth(150f); GUILayout.BeginVertical(new GUILayoutOption[0]); this.DoModeSelector(); if (this.inspectorMode != InspectorMode.FsmInspector && this.inspectorMode != InspectorMode.Preferences && !Application.get_isPlaying() && SkillEditor.SelectedFsmUsesTemplate) { GUILayout.Label(Strings.get_Label_FSM_Uses_Template(), new GUILayoutOption[0]); if (FsmEditorSettings.ShowHints) { GUILayout.Box(Strings.get_InspectorPanel_FSM_Uses_Template(), SkillEditorStyles.HintBox, new GUILayoutOption[0]); } GUILayout.FlexibleSpace(); } else { if (this.inspectorMode != InspectorMode.Preferences) { SkillEditorGUILayout.UnlockFsmGUI(SkillEditor.SelectedFsm); EditorGUI.BeginDisabledGroup(SkillEditor.SelectedFsm != null && SkillEditor.SelectedFsm.get_Locked()); } switch (this.inspectorMode) { case InspectorMode.FsmInspector: FsmInspector.OnGUI(); break; case InspectorMode.StateInspector: if (!SkillEditor.SelectedFsmIsLocked) { InspectorPanel.BeginPrefabInstanceCheck(); SkillEditor.StateInspector.OnGUI(); InspectorPanel.EndPrefabInstanceCheck(); } else { GUILayout.FlexibleSpace(); } break; case InspectorMode.EventManager: if (!SkillEditor.SelectedFsmIsLocked) { InspectorPanel.BeginPrefabInstanceCheck(); SkillEditor.EventManager.OnGUI(); InspectorPanel.EndPrefabInstanceCheck(); } else { GUILayout.FlexibleSpace(); } break; case InspectorMode.VariableManager: if (!SkillEditor.SelectedFsmIsLocked) { InspectorPanel.BeginPrefabInstanceCheck(); SkillEditor.VariableManager.OnGUI(); InspectorPanel.EndPrefabInstanceCheck(); } else { GUILayout.FlexibleSpace(); } break; case InspectorMode.Preferences: FsmEditorSettings.OnGUI(); break; case InspectorMode.Watermarks: WatermarkSelector.OnGUI(); break; } if (this.inspectorMode != InspectorMode.Preferences) { EditorGUI.EndDisabledGroup(); } } this.DoBottomToolbar(); GUILayout.EndVertical(); GUILayout.EndArea(); }
private void DoVariableTable() { this.scrollPosition = GUILayout.BeginScrollView(this.scrollPosition, new GUILayoutOption[0]); if (FsmEditorSettings.ShowHints) { GUILayout.Box(Strings.get_Hint_Variable_Panel(), SkillEditorStyles.HintBox, new GUILayoutOption[0]); } if (this.fsmVariables.get_Count() == 0) { GUILayout.BeginHorizontal(SkillEditorStyles.TableRowBox, new GUILayoutOption[0]); GUILayout.Label(Strings.get_Label_None_In_Table(), new GUILayoutOption[0]); GUILayout.EndHorizontal(); } else { if (this.filteredVariables.get_Count() == 0) { GUILayout.Label("No search results for: " + this.searchString, new GUILayoutOption[0]); } } int num = 0; for (int i = 0; i < this.filteredVariables.get_Count(); i++) { SkillVariable fsmVariable = this.filteredVariables.get_Item(i); int categoryID = fsmVariable.CategoryID; if (categoryID > 0 && categoryID != num) { num = categoryID; this.categoryLabels.get_Item(num).OnGUI(new GUILayoutOption[0]); SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); } bool flag = fsmVariable == this.selectedFsmVariable; GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.BeginHorizontal(flag ? SkillEditorStyles.SelectedEventBox : (FsmEditorSettings.DebugVariables ? SkillEditorStyles.TableRowBoxNoDivider : SkillEditorStyles.TableRowBox), new GUILayoutOption[0]); GUIStyle gUIStyle = flag ? SkillEditorStyles.TableRowTextSelected : SkillEditorStyles.TableRowText; if (GUILayout.Button(new GUIContent(fsmVariable.Name, fsmVariable.Tooltip), gUIStyle, new GUILayoutOption[] { GUILayout.MinWidth(155f) })) { this.SelectVariable(fsmVariable); if ((Event.get_current().get_button() == 1 || EditorGUI.get_actionKey()) && this.VariableContextClicked != null) { this.VariableContextClicked(fsmVariable); } } GUILayout.FlexibleSpace(); int usedCount = this.GetUsedCount(fsmVariable.NamedVar); GUILayout.Label((usedCount >= 0) ? usedCount.ToString(CultureInfo.get_CurrentCulture()) : "-", gUIStyle, new GUILayoutOption[0]); GUILayout.Space(10f); bool changed = GUI.get_changed(); GUI.set_changed(false); VariableType newType = EditorGUILayout.Popup(fsmVariable.Type, SkillVariable.VariableTypeNames, new GUILayoutOption[] { GUILayout.MaxWidth(114f) }); if (GUI.get_changed()) { this.ChangeVariableType(fsmVariable, newType); GUIUtility.ExitGUI(); return; } GUI.set_changed(changed); if (SkillEditorGUILayout.DeleteButton()) { this.DeleteVariable(fsmVariable, true, true); GUIUtility.ExitGUI(); return; } GUILayout.EndHorizontal(); if (FsmEditorSettings.DebugVariables) { SkillEditorGUILayout.ReadonlyTextField(fsmVariable.NamedVar.ToString(), new GUILayoutOption[0]); } GUILayout.EndVertical(); if (flag) { this.selectedIndex = i; if (Event.get_current().get_type() == 7) { this.selectedRect = GUILayoutUtility.GetLastRect(); this.selectedRect.set_y(this.selectedRect.get_y() - this.scrollPosition.y); } } } Rect lastRect = GUILayoutUtility.GetLastRect(); this.mouseOverTable = (Event.get_current().get_mousePosition().y < lastRect.get_y() + lastRect.get_height()); if (this.fsmOwner != null) { this.DoGlobalVariablesTable(); } GUILayout.Space(20f); GUILayout.FlexibleSpace(); GUILayout.EndScrollView(); this.DoAutoScroll(); GUILayout.EndVertical(); if (Event.get_current().get_type() == 7) { FsmVariablesEditor.tableHeight = GUILayoutUtility.GetLastRect().get_height() + GUI.get_skin().get_horizontalScrollbar().get_fixedHeight() + EditorStyles.get_toolbar().get_fixedHeight(); } }
public override void DoGUI() { SkillEditorStyles.Init(); SkillEditorGUILayout.ToolWindowLargeTitle(this, Strings.get_CustomActionWizard_Full_Title()); SkillEditorGUILayout.LabelWidth(200f); this.HandleDragPreviewDivider(); this.controlsScrollPosition = EditorGUILayout.BeginScrollView(this.controlsScrollPosition, new GUILayoutOption[0]); EditorGUI.set_indentLevel(1); CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Group_Name_and_Description()); this.actionName = SkillEditorGUILayout.TextFieldWithHint(this.actionName, Strings.get_CustomActionWizard_Label_Action_Name(), new GUILayoutOption[0]); this.tooltip = SkillEditorGUILayout.TextAreaWithHint(this.tooltip, Strings.get_CustomActionWizard_Label_Description(), new GUILayoutOption[] { GUILayout.Height(80f) }); CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Group_Category()); GUI.set_enabled(string.IsNullOrEmpty(this.customCategory)); this.selectedCategory = EditorGUILayout.Popup(Strings.get_CustomActionWizard_Select_Category(), this.selectedCategory, this.actionCategories, new GUILayoutOption[0]); GUI.set_enabled(true); this.customCategory = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Custom_Category(), this.customCategory, new GUILayoutOption[0]); CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Generated_Code_Folder()); this.rootFolder = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Root_Folder(), this.rootFolder, new GUILayoutOption[0]); GUI.set_enabled(!this.folderSameAsCategory); this.actionFolder = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Action_Folder(), this.actionFolder, new GUILayoutOption[0]); GUI.set_enabled(true); this.folderSameAsCategory = EditorGUILayout.Toggle(Strings.get_CustomActionWizard_Same_as_Category(), this.folderSameAsCategory, new GUILayoutOption[0]); CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Add_Methods()); this.handlesOnEnter = EditorGUILayout.Toggle("OnEnter", this.handlesOnEnter, new GUILayoutOption[0]); this.handlesOnUpdate = EditorGUILayout.Toggle("OnUpdate", this.handlesOnUpdate, new GUILayoutOption[0]); this.handlesOnFixedUpdate = EditorGUILayout.Toggle("OnFixedUpdate", this.handlesOnFixedUpdate, new GUILayoutOption[0]); this.handlesOnLateUpdate = EditorGUILayout.Toggle("OnLateUpdate", this.handlesOnLateUpdate, new GUILayoutOption[0]); this.handlesOnExit = EditorGUILayout.Toggle("OnExit", this.handlesOnExit, new GUILayoutOption[0]); this.hasCustomErrorChecker = EditorGUILayout.Toggle(Strings.get_CustomActionWizard_Custom_Error_Checker(), this.hasCustomErrorChecker, new GUILayoutOption[0]); EditorGUILayout.EndScrollView(); if (!this.isValid) { SkillEditorGUILayout.Divider(new GUILayoutOption[0]); EditorGUI.set_indentLevel(0); EditorGUILayout.HelpBox(this.errorString, 3, true); } GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); GUILayout.Label(Strings.get_CustomActionWizard_Code_Preview(), new GUILayoutOption[0]); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); if (Event.get_current().get_type() == 7) { this.previewDividerRect = GUILayoutUtility.GetLastRect(); } EditorGUIUtility.AddCursorRect(this.previewDividerRect, 2); this.previewScrollPosition = EditorGUILayout.BeginScrollView(this.previewScrollPosition, new GUILayoutOption[] { GUILayout.MinHeight(this.previewHeight) }); GUILayout.Label(this.code, new GUILayoutOption[0]); EditorGUILayout.EndScrollView(); SkillEditorGUILayout.Divider(new GUILayoutOption[0]); GUILayout.Label(Strings.get_CustomActionWizard_File_Path_Prefix() + this.localAssetFilename, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); GUI.set_enabled(this.isValid); if (GUILayout.Button(Strings.get_CustomActionWizard_Save_Button(), new GUILayoutOption[0])) { this.SaveCustomAction(); GUIUtility.ExitGUI(); return; } GUI.set_enabled(true); if (GUILayout.Button(new GUIContent(Strings.get_CustomActionWizard_Find_File(), Strings.get_CustomActionWizard_Find_File_Tooltip()), new GUILayoutOption[] { GUILayout.MaxWidth(100f) })) { this.PingScriptFile(); } if (GUILayout.Button(new GUIContent(Strings.get_CustomActionWizard_Copy_Code(), Strings.get_CustomActionWizard_Copy_Code_Tooltip()), new GUILayoutOption[] { GUILayout.MaxWidth(100f) })) { this.CopyCodeToClipboard(); } GUILayout.EndHorizontal(); GUILayout.Space(10f); EditorGUI.set_indentLevel(0); if (GUI.get_changed()) { this.UpdateGUI(); GUIUtility.ExitGUI(); } }