/// <summary>
 /// OnFocus
 /// </summary>
 void OnFocus()
 {
     mSimulateMonoBehaviourMethodMaping = EditorStrayFogExecute.CollectSimulateMonoBehaviourMethods();
     mSimulateUIBehaviourMethodMaping   = EditorStrayFogExecute.CollectSimulateUIBehaviourMethods();
 }