public override void DrawToolbar(SerializedProperty positions)
            {
                LineRendererEditor.inputMode = (LineRendererEditor.InputMode)EditorGUILayout.EnumPopup(Styles.inputMode, LineRendererEditor.inputMode);
                if (LineRendererEditor.inputMode == LineRendererEditor.InputMode.PhysicsRaycast)
                {
                    LineRendererEditor.raycastMask = EditorGUILayout.LayerMaskField(LineRendererEditor.raycastMask, Styles.layerMask);
                }

                LineRendererEditor.createPointSeparation = EditorGUILayout.FloatField(Styles.pointSeparation, LineRendererEditor.createPointSeparation);
                LineRendererEditor.creationOffset        = EditorGUILayout.FloatField(Styles.normalOffset, LineRendererEditor.creationOffset);
            }