private void EditProc() { isEditing = true; EditModel?.Dispose(); EditModel = new StationEditModel(Model); }
private void CancelEditProc() { isEditing = false; EditModel?.Dispose(); }
private void EditProc() { isEditing = true; EditModel?.Dispose(); EditModel = new StationEditModel(Model); }
private void CancelEditProc() { isEditing = false; EditModel?.Dispose(); }