public static string GenerateId(uint fId, EdgeDirections direction) { return((direction == EdgeDirections.Forwards) ? $"{ fId }a-->b" : $"{ fId }b-->a"); }
public override void Dispose() { base.Dispose(); EdgeDirections.Dispose(); }
public static string GenerateId(uint fId, EdgeDirections direction) { return((direction == EdgeDirections.Forwards) ? $"{ fId }a-->b" : $"{ fId }b-->a"); }
public override void Dispose() { base.Dispose(); EdgeDirections.Dispose(); }