public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send<MyTestObject>(obj); clientTwo.Send<OtherTestObject>(obj2); // Generically receive object at server from first client Object receivedObject = null; while (receivedObject == null) { Guid firstId; receivedObject = server.Receive(out firstId); if (receivedObject is MyTestObject) { MyTestObject actualObjectOne = receivedObject as MyTestObject; Assert.AreEqual(clientOne.Id, firstId); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); } Thread.Sleep(100); } // Generically receive object at server from second client receivedObject = null; while (receivedObject == null) { Guid secondId; receivedObject = server.Receive(out secondId); if (receivedObject is OtherTestObject) { OtherTestObject actualObjectTwo = receivedObject as OtherTestObject; Assert.AreEqual(clientTwo.Id, secondId); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); } Thread.Sleep(100); } server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ServerResponses() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send <MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message Object receivedObj = null; while (receivedObj == null) { Guid receivedId; receivedObj = server.Receive(out receivedId); if (receivedObj is MyTestObject) { MyTestObject receivedMessage = receivedObj as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send <MyTestObject>(receivedMessage, receivedId); } Thread.Sleep(100); } Thread.Sleep(1000); // Make sure the second client didn't receive anything Object clientTwoReceived = clientTwo.Receive(); Assert.IsNull(clientTwoReceived); // The clientOne should have received the message destined for it Object clientReceived = clientOne.Receive(); Assert.IsNotNull(clientReceived); Assert.IsTrue(clientReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handler on server serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; // Build up some objects to send MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send <MyTestObject>(obj); clientTwo.Send <OtherTestObject>(obj2); // Wait for both objects to arrive at server while (serverObjectsReceived.Count < 2) { Thread.Sleep(100); } Assert.AreEqual(2, serverObjectsReceived.Count); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject actualObjectOne = serverObjectsReceived[0].Item1 as MyTestObject; Assert.AreEqual(clientOne.Id, serverObjectsReceived[0].Item2); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); Assert.IsTrue(serverObjectsReceived[1].Item1 is OtherTestObject); OtherTestObject actualObjectTwo = serverObjectsReceived[1].Item1 as OtherTestObject; Assert.AreEqual(clientTwo.Id, serverObjectsReceived[1].Item2); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ServerResponseEventHandlers() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handles serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; clientOneDataReceived = null; clientTwoDataReceived = null; clientOne.DataReceived += ClientOne_DataReceived; clientTwo.DataReceived += ClientTwo_DataReceived; server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send <MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message while (serverObjectsReceived.Count == 0) { Thread.Sleep(100); } Assert.IsTrue(serverObjectsReceived.Count > 0); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject receivedMessage = serverObjectsReceived[0].Item1 as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send <MyTestObject>(receivedMessage, serverObjectsReceived[0].Item2); Thread.Sleep(1000); // Make sure the second client didn't receive anything Assert.IsNull(clientTwoDataReceived); // The clientOne should have received the message destined for it Assert.IsNotNull(clientOneDataReceived); Assert.IsTrue(clientOneDataReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handler on server serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; // Build up some objects to send MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send<MyTestObject>(obj); clientTwo.Send<OtherTestObject>(obj2); // Wait for both objects to arrive at server while (serverObjectsReceived.Count < 2) { Thread.Sleep(100); } Assert.AreEqual(2, serverObjectsReceived.Count); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject actualObjectOne = serverObjectsReceived[0].Item1 as MyTestObject; Assert.AreEqual(clientOne.Id, serverObjectsReceived[0].Item2); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); Assert.IsTrue(serverObjectsReceived[1].Item1 is OtherTestObject); OtherTestObject actualObjectTwo = serverObjectsReceived[1].Item1 as OtherTestObject; Assert.AreEqual(clientTwo.Id, serverObjectsReceived[1].Item2); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ServerResponseEventHandlers() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handles serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; clientOneDataReceived = null; clientTwoDataReceived = null; clientOne.DataReceived += ClientOne_DataReceived; clientTwo.DataReceived += ClientTwo_DataReceived; server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send<MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message while (serverObjectsReceived.Count == 0) { Thread.Sleep(100); } Assert.IsTrue(serverObjectsReceived.Count > 0); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject receivedMessage = serverObjectsReceived[0].Item1 as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send<MyTestObject>(receivedMessage, serverObjectsReceived[0].Item2); Thread.Sleep(1000); // Make sure the second client didn't receive anything Assert.IsNull(clientTwoDataReceived); // The clientOne should have received the message destined for it Assert.IsNotNull(clientOneDataReceived); Assert.IsTrue(clientOneDataReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
private void ClientGUI_Load(object sender, EventArgs e) { client = new EasyNetwork.Client("tcp://localhost:1982"); client.Start(); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send <MyTestObject>(obj); clientTwo.Send <OtherTestObject>(obj2); // Generically receive object at server from first client Object receivedObject = null; while (receivedObject == null) { Guid firstId; receivedObject = server.Receive(out firstId); if (receivedObject is MyTestObject) { MyTestObject actualObjectOne = receivedObject as MyTestObject; Assert.AreEqual(clientOne.Id, firstId); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); } Thread.Sleep(100); } // Generically receive object at server from second client receivedObject = null; while (receivedObject == null) { Guid secondId; receivedObject = server.Receive(out secondId); if (receivedObject is OtherTestObject) { OtherTestObject actualObjectTwo = receivedObject as OtherTestObject; Assert.AreEqual(clientTwo.Id, secondId); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); } Thread.Sleep(100); } server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ServerResponses() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send<MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message Object receivedObj = null; while (receivedObj == null) { Guid receivedId; receivedObj = server.Receive(out receivedId); if (receivedObj is MyTestObject) { MyTestObject receivedMessage = receivedObj as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send<MyTestObject>(receivedMessage, receivedId); } Thread.Sleep(100); } Thread.Sleep(1000); // Make sure the second client didn't receive anything Object clientTwoReceived = clientTwo.Receive(); Assert.IsNull(clientTwoReceived); // The clientOne should have received the message destined for it Object clientReceived = clientOne.Receive(); Assert.IsNotNull(clientReceived); Assert.IsTrue(clientReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }