protected IntPtr EarthView_World_Graphic_RTShaderSystem_CSGScriptTranslator_getGeneratedSubRenderState_CSubRenderState_EVString_Function(ref IntPtr typeName)
                    {
                        string strtypeName = Marshal.PtrToStringAnsi(typeName);

                        ClassFactory.FreeString(ref typeName);

                        EarthView.World.Graphic.Rtshadersystem.SubRenderState csret = GetGeneratedSubRenderState(strtypeName);

                        if (!object.Equals(csret, null))
                        {
                            csret.Delegate = true;
                            return(csret.NativeObject);
                        }
                        else
                        {
                            return(IntPtr.Zero);
                        }
                    }
                    public virtual EarthView.World.Graphic.Rtshadersystem.SubRenderState GetGeneratedSubRenderState(string typeName)
                    {
                        IntPtr __ptr = EarthView_World_Graphic_RTShaderSystem_CSGScriptTranslator_getGeneratedSubRenderState_CSubRenderState_EVString(this.NativeObject, typeName);

                        if (__ptr == IntPtr.Zero)
                        {
                            return(null);
                        }
                        EarthView.World.Graphic.Rtshadersystem.SubRenderState csObj = new EarthView.World.Graphic.Rtshadersystem.SubRenderState(CreatedWhenConstruct.CWC_NotToCreate);
                        csObj.BindNativeObject(__ptr, "CSubRenderState");
                        csObj.Delegate = true;
                        IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName());

                        if (csObjClassFactory != null)
                        {
                            csObj.Delegate = true;
                            csObj          = csObjClassFactory.Create() as EarthView.World.Graphic.Rtshadersystem.SubRenderState;
                            csObj.BindNativeObject(__ptr, "CSubRenderState");
                            csObj.Delegate = true;
                        }
                        return(csObj);
                    }